THE RIGHT MARCH. THE RIGHT MOMENT.
Rally refill.
Know when to send. Land your refill just after the enemy hits.
No timer to start
02
Enemy rallies 3
Example times are loaded. Replace them with your rallies.
03
Rally 1Your send instruction
Understanding the timing
Read the right countdown
Before departure: send when the enemy’s rally preparation countdown matches your result.
After departure: wait the stated time after the enemy starts marching, or use the enemy march countdown shown in your instruction.
Each result uses that rally’s own departure. Different rallies may leave at different times.
The calculation
Your march − enemy march − buffer
A positive result means seconds before departure. A negative result means wait until after departure. Zero means send as the rally leaves.
Example: 50 − 30 − 1 = 19 seconds before departure.